I know Reallusion plans to improve the particle system in iClone. Would be perfect if any of NIVIDA FSX could be implemented. https://www.youtube.com/watch?v=XGLAC69J-BM...More
Please make an easy/quick way to pivot(rotate) the camera without changing the transform values. There are any number of "work-arounds" for doing this but they either 1) have bugs in them or 2) are very tedious and negatively interrupt the workflow. Currently, when the Orbit tool is selected...More
Hey Icloners as we cruised the internet we found this impressive and promising NEW piece of software. More Information please find under both Links. It is really amazing....More
Summary: 1. For PNG rendering, Depth map and Distance map bitmaps are only 8bit, while RGB and all other channels are 16 bit. 2. RGB images are 72DPI, Depth Images are 96DPI...More
Hi just thought that since iClone 7 is a real time graphics engine, that if it were possible, it would be great to have Nvidia's hairworks system built in, with perhaps a hair system like maya's xgen, to get life like flowing animated hair. What do you think ? here's their promo vid https:...More
From the new Motion LIVE feature I understand we can now layer motions together by blending the mocap recording and masking body parts. This is not possible for already recorded motions, but would be a helpful feature. Imagine you create a pose for sitting on a horse (as in your docs), then...More
Add the following: - natural breathing slider to give motion to the chest; slight chest movement when breathing soft and intense when running/etc. Currently, no visible chest motions at all by default. - in edit 'facial pose' window, enable resizing of the window to reduce vertical scrolling...More
I purchased the plugin to potentially create some powerful renderings with Indigo Renderer but I learned later that the plugin states that it isn't compatible with Indigo Renderer - I didn't see that information added on the product's page when I bought it. I thought it would work with Indigo...More
Currently iClone does not support the ability for a user to INPUT TEXT for the Substance Designer TEXT NODE. Please add support for that. Today the only option is to construct a Substance with multiple pre-defined text strings, and use a Switch node, but that is a major restriction. Attached...More
Hi, I am an animator and I would really like to have an option for animation a character in 24 fps. 60 FPS is reallly nice option and it makes animation real smooth but having 24 FPS can be so handy who comes from other 3d animation applications like me....More