1661 issues found

1

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Active
I have noticed since last update (7.22) I have no HDR nothing works:
No Tone Mapping
No Glare...More
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Bug
Submitted by Stefos

0

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Active
When you try to control the bones with edit animation layer on non human characters, iClone crushes most of the times :(...More
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Submitted by ahingel

3

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Active
iClone 7 has 95% of the features that are important for animation, but for some reason, they don't have animatable splines that you can assign bones to for more controllable animation of things like tails, ropes, whips, horse reins and such. I would like to see a feature added that allows the...More
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Submitted by will2power71

8

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Active
It would be great to get a full VR video style render by having 360 output stereoscopic option....More
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Submitted by GSSEV3D

0

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Battle Mechs cause timeline to hesitate for a long time. I can't scrub in the timeline because each movement causes a long pause and then it jumps suddenly preventing me from fine tuning my animations. When this isn't happening then it's causing a system crash....More
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Submitted by TBone50

0

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I cannot explain this better. See the video to understand.
https://youtu.be/XKVUJmRU9G8
Note: Before the update (not sure whether iClone of Popcorn FX update), those 2 emitters coexist and successfully emit their own mesh....More
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Submitted by 4u2ges

0

Votes
Released
Run iClone.
Press Ctrl+7, Ctrl+F11.
The Windows system menu is on the screen (Clipboard01.jpg). The video player in full screen mode overrides the Windows system menu (Clipboard02.jpg)....More
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Submitted by dogged2003

2

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Active
currently everything are awesome in iclone ... popcorn FX , Curve editor , Motion Live and etc ....
But it would be great if makes iclone to run and load faster ...
hope to see this in 7.3 :]...More
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Submitted by davood.kharmanzar

0

Votes
Assigned
If I load an unaltered pkfx into Iclone it works fine. If I save that file in the latest editor, or create a new one it will not load into Iclone....More
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Submitted by ebarila

1

Votes
Active
Thanks to Roberto, we can put the motion of iMotion in "Motion Puppet".
I propose improvements:
All movements in "Motion Puppet"....More
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Submitted by dogged2003