iClone 7 has 95% of the features that are important for animation, but for some reason, they don't have animatable splines that you can assign bones to for more controllable animation of things like tails, ropes, whips, horse reins and such. I would like to see a feature added that allows the user to define a spline and attach it to a series of bones. The bones could then be constrained to the spline and animated that way, allowing us greater control over things with a lot of bones.