Below is a repost from "kungphu" it was never responded to by Reallusion. I would like to know the fix to this situation for a recent project. Unreal Livelink Animation Sync I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame...More
I will be happy if on FOG i can change the opacity not only just the reach. becouse very hard to find a good value if i want to see the sky with Fog....More
So when i want to find something i use search function in the templates menu. But it is a long time when it's finished. When it comes to my mind where what i want i can't stop the searching. So would be fine an escape function or a cancel button. And i think the searching too slow. Would be...More
Moving from animating and rigging in C4d or any other softwar, I think it would really be helpful and increase animation speed if we could get the motion layer IK controls over the bones in the viewport, creating a sort of rig to animate with. selecting bones and/or options from the edit motion...More
I was trying to animate a scene character playing basketball but when I position character in front of hoop he slides around a lot of the time; waaay out of the scene and sometimes my preview camera randomly follows him as well. I looked at the translation key I have it on the very first frame...More
Transparent objects are rendered with a random scatter pattern of depth information. Expectation: Depth maps should render the depth of transparent objects smoothly, or not at all...More
Step to reproduce issus 1.open any project with cc3 base and send the file via unreal live link 1.2. 2. play xsens mocap data and send to iclone 7....More