Summary pretty much says it all. The ability to export and import entire scenes in and out of iClone. In the case of Alembic it would be good to have a rider XML file that has the material relationships so material re-linking can be done via 3rd party apps. Even better would be a Reallusion...More
Frequently, in IClone 6 I make the mistake of clicking on delete and wipe an entire folder. It would be alot of help to have a popup on all deletes of content where users are notified of what they are about to delete and have a click-on to confirm deletions. 1) This isn't as big a problem...More
I have tried to scale an avatar that was created in CC for iClone 6.42. There seems to be no way of doing this successfully unless i purchase yet another 'Essentials' pack at even more expense. The facility is available if i buy the essentials pack so why is i not standard in the pro version...More
Greetings RL, Kindly requesting please for a status drill-down feature for FT to bring more clarity on the status. 1. Does "hold" or "assigned" mean the same for every item? So we hold till when - is there a revisit/review date?...More
For G5 characters, clothing was made by creating an upper and lower part. This was very restrictive because the upper and lower not only defined the clothing but also the body shape. Thus a Chuck sweater would look really odd on Gwynn. For CC characters (pre CC1.5), users can use predefined...More
I asked the question in the Technical Forum, but since I didn't get a definitive answer, I'm guessing it doesn't exist. I think it would be nice to be able to assign a hotkey to the joints of an Iclone 6 Character. One think that I don't like about animating in Iclone is the fact that you have...More
I find Maya's method of scene navigation ZOOM, PAN, ROTATE to be a very natural approach. When I go to IC it becomes frustrating to move around the scene. Especially in large environments. Would it not be possible to have a preferences option that says something to the effect "Work like Maya...More