Avatar Toolkit has superior puppeteering features to legacy iClone Puppet tools -Ability to set key and reset key where the action is (under-sold) -Ability to dynamically snap/ flex morph in REAL-TIME (under-exploited by RL)...More
I find the Persona R-Click/Move command preferable to actually connecting my character to a path for walking along said path. Being able to have the character walk to, and then along the path with the animation speed and translation speed already matched is much easier than the alternative...More
I asked the question in the Technical Forum, but since I didn't get a definitive answer, I'm guessing it doesn't exist. I think it would be nice to be able to assign a hotkey to the joints of an Iclone 6 Character. One think that I don't like about animating in Iclone is the fact that you have...More
In working with the Face Puppet, I'd like to suggest a re-vamp of the controls to add more capability. Moving my mouse around for big movements like turning the head or looking up and down is fine, but for finer, more subtle movements --it seems unnecessarily difficult. What occurred to me...More
Hi, I'm trying to do pre-viz in iClone, but I'm really hitting a wall with the inability to do layered animation. The request is for additional motion tracks, or even just a single hard-coded "Upper Body Motion Track", and renaming the existing motion track to "Full Body Motion". The only...More
I have purchase a 3D SpaceNavigator mouse from 3Dconnexion: http://www.3dconnexion.com/products/spacemouse/spacenavigator.html When I bought it, I knew it worked with Cinema 4D, Blender, 3D Max, and even Google Maps Ground View, among many other applications. I thought it would be a great...More
There is already a suggestion regarding full scene export to FBX/Alembic to support Maya and 3ds Max, however I would like to add a request just to be able to export alembic animation. This would allow for better integration with Hitfilm which I think is a great partner product for iclone...More
I find Maya's method of scene navigation ZOOM, PAN, ROTATE to be a very natural approach. When I go to IC it becomes frustrating to move around the scene. Especially in large environments. Would it not be possible to have a preferences option that says something to the effect "Work like Maya...More
I do a lot of modelling in Maya and use IC6 for animation for visual augmentation. Thus for my future plans in Virtual Reality I have to learn Unity and such to create walkthroughs etc. with interaction. With the onset of VR being a big one, I really do think iClone would be an ideal system...More