There is a fatal mismatch between indigo and iClone6 in terms of Graphics card support. iClone6 leans towards NVIDIA, whereas indigo leans towards AMD. This guarantees "functional incompatibility" over the long term even with new releases of indigo, leaving iclone users frustrated and disappointed...More
I very would like, to get real water waves and flowing rivers, where I can choose the high and the direction of waves. I have played around a little bit with amazon's Lumberyard, where the water is really nice - here a little example: https://www.youtube.com/watch?v=3CIsl8ZONgo Have a nice...More
IClone character animation needs more pose-to-pose options and key-based fine-tuning. For that to happen 1. The currently select-able bones need the rest of BASIC transform options....More
Frequently, after the tedium of character rigging, export/ import/ retarget in "pipeline pro" 3DXchange, new users are shocked to find out most character's bones are inaccessible within iClone for animation or fine-tuning. A simple, continuous, relatively easy to implement solution for a fundamental...More
When positioning objects (props or avatars), often times I need to zoom in to get precise results, but then the Translate/Rotate/Scale gizmo is outside of the viewport. It would be really nice OPTION to have the GIZMO APPEAR IN THE CENTER OF THE VIEWPORT so I could still use it. I suggest...More
When trying to position props, such as placing a teacup on a table or putting an object in an avatar's hand, I need to reorient my view multiple times. I need to view it from the front, top, and side because viewing from one angle does not tell you the whole story. It would be SO helpful...More
Now that there's an audio scrubbing feature there's a need for additional controls. When scrubbing only the voice audio should be heard. There should be a convenient mute button next to the volume level....More
HEY RL! First off all big thanks for sharing this BIG GREAT News . Awesome and really exciting . Perhaps it is the right Time to ask for Timelineenhanchment like a G R A P H E D I T O R ??...More
I'm still hoping to see root rotation alignment enabled for all motions added from the Content Manager. Currently it can only be enabled through AML/LUA scripting in Persona files....More