Currently when we open the facial puppet or direct puppet, the reticle does not display until we push record and then the space-bar. If the mouse is not currently centered in the frame (where the reticle shows up) it causes the face or body to instantly be moved in the direction the mouse pointer...More
I'm not sure how Feedback Tracker makes its decisions, but it would be better if it worked in both directions. It should send me an email telling me that someone has addressed my issue, and it should ask me if my problem is solved....More
I would appreciate either a consolidated listing of RL purchased content items, marketplace and content store. Daz3d hides what you already own in the shop so you don't see what you already have, which works OK. The 3dxchange has opened alot of new options for content and it is easy to forget...More
Joint orientation limitations feature is most important and helpful feature for animating stylized and semi standard characters like as stylized tokomotion characters, specifically when using motion capture like as neuron mocap as live mode inside iclone to prevent unwanted motions like as...More
It is easy to screw up when adding tags in timeline. Last night I kept having camera screwups. I'm not quite sure what I was doing, but under 1 switcher tag there were 2 to 4 camera switches. I started clicking and sliding them out to the side. The same camera chosen can be applied to...More
Having used cakewalk pro audio for a long time, I have found that using a separate HDD for the data folder considerably speeds up performance. Unfortunately using the temp folder on another HDD with iclone considerably slows down the performance....More
Hello, I've been working in 3D for almost 20 years. I use Iclone for one year and this software is full of good ideas and above all, it is reliable!...More