Process: I load a Terrain (High Map or normal Terrain pder Prop which is converted to Terrain) (no matter whether the Terrain of RL or created itself) - and the terrain is above the grid (terrains that load under the grid are not affected)...More
I'm hoping in iClone7 to see more collision detection. To be able to detect bone to bone driven shapes collision. eg: Keep a tail from going through a leg....More
I own the Indigo Render plugin, which is great for still images. However, I haven't used it for animation because it really ties up my machine to make and scene resources eat up hard drive spaces as it stands right now. It occurs to me that adding a small change to the plugin might allow for...More