507 issues found

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply embed CC character Christian...More
  •  0
  •  2939
Bug
Submitted by Feedback Tracker Admin Oct 27, 2016

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply embed particle Rain...More
  •  0
  •  2560
Bug
Submitted by Feedback Tracker Admin Oct 27, 2016

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Import a custom project using embed prop Cone_006...More
  •  0
  •  2508
Bug
Submitted by Feedback Tracker Admin Oct 27, 2016

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply embed G6 character Heidi...More
  •  0
  •  2620
Bug
Submitted by Feedback Tracker Admin Oct 27, 2016

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply embed CC character Natalie...More
  •  0
  •  2386
Bug
Submitted by Feedback Tracker Admin Oct 27, 2016

0

Votes
Closed
Process:
I load a Terrain (High Map or normal Terrain pder Prop which is converted to Terrain) (no matter whether the Terrain of RL or created itself)
- and the terrain is above the grid (terrains that load under the grid are not affected)...More
  •  4
  •  3060
Bug
Submitted by Postfrosch Oct 19, 2016

0

Votes
Active
everytime I try to open this plugin IClone shut down I have the duo it was working and after I updated the problem started...More
  •  1
  •  2809
Submitted by vaughn813 Oct 8, 2016

1

Votes
Active
I'm hoping in iClone7 to see more collision detection.
To be able to detect bone to bone driven shapes collision.
eg: Keep a tail from going through a leg....More
  •  0
  •  2903
Submitted by Dragonskunk Oct 5, 2016

0

Votes
Active
I own the Indigo Render plugin, which is great for still images. However, I haven't used it for animation because it really ties up my machine to make and scene resources eat up hard drive spaces as it stands right now. It occurs to me that adding a small change to the plugin might allow for...More
  •  1
  •  3156
Submitted by will2power71 Sep 30, 2016
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