879 issues found

8

Votes
Active
glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem
This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
  •  0
  •  669
Submitted by DialogueTrainer Nov 30, 2022

0

Votes
Released
Hi, now that Genesis 9 is out, I would love to see support to import Genesis 9 characters using the Transformer Function.
Thanks :)...More
  •  0
  •  558
Submitted by wintoons Nov 30, 2022

0

Votes
Released
SkinGen 4-in-1 を購入したのですが、CC4で使えず、下記のメッセージが現れます。
texture file(s) failed to load. Please check whether the file(s) exist.
テクスチャパスがDドライブからになっているためか、テクスチャが剥がれます。...More
  •  0
  •  521
Submitted by aken6293 Nov 27, 2022

0

Votes
Active
When working with accurig and custom characters it would be great to be able to snap eye bones to the center of the eye geo
facial set up is currently a pain point in the accurig pipe line -...More
  •  0
  •  259
Submitted by jamie3d Nov 22, 2022

7

Votes
Active
There is a ton of potential with the Material Merge (UV) option for game dev. It can potentially save a lot of draw calls on a character. The problem is that there is no way to change what might need to be higher resolution.
A good example is with hair. If I want to combine a beard, mustache...More
  •  0
  •  372
Submitted by DSD_Brian Nov 19, 2022

0

Votes
Active
New purchases not showing in the content browser despite following directions online
https://manual.reallusion.com/content-manager/2.0/04-downloading-contents/downloading-purchased-contents.htm?_gl=1*1n8jzgu*_ga*MTA0MDA4OTI3NC4xNjY4ODIyNTEy*_ga_Q3FS71VPKC*MTY2ODgyMjUxMi4xLjEuMTY2ODgyMzA0MC42MC4wLjA...More
  •  0
  •  424
Bug
Submitted by TMooney Nov 19, 2022

1

Votes
Active
I'd like an export option to export the game mesh with the head on its own material and the body on another. Currently the resolution on the face is not what I need it to be with the materials combined on export...More
  •  0
  •  293
Submitted by clifton_460087 Nov 17, 2022

2

Votes
Active
a cloth simulation system, which will dynamically add cloth wrinkles, related to a characters pose (physics driven, rather than based on morphs or pre-baking).
- I realise this is not a simple ask - but I've seen some impressive work being done on this area recently......More
  •  0
  •  294
Submitted by Waterlane Studios Nov 17, 2022

0

Votes
Active
Our problem occurs when we are trying to export an FBX of a character; when we export we get a warning stating that the avatar requires a license. When we check unpurchased packs it does not identify what is missing specifically.
In our pipeline, our characters are shared between multiple machines...More
  •  0
  •  421
Submitted by stephan.kozak Nov 3, 2022

1

Votes
Active
Hello,
I cannot manage to make a character compatible for 3D printing.
- Although I used the LOD functions by simplifying the mesh and merging the clothes with the character, the 3D printing software says that there are holes, making it impossible to print....More
  •  0
  •  413
Submitted by PhiBix Oct 21, 2022
1 ... 77787980 81 82838485 ... 88