826 issues found

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Just want to give some positive feedback. Purchased a 32Inch 4K monitor today and WOW. I got got sooo much working space now and details way beyond any imagination on large textures. Awesome !!!...More
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Submitted by K_Digital

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You’ve made a much better tool for this than RD3S Wrap is for this particular use case. Expanding it to full body would be fantastic....More
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Submitted by bad_character

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After selecting the materials for the teeth, tongue, and eyes for merging(merging materials will not change the model)
The morph slider at the corresponding position will be lost
This issue did not occur in the previous version...More
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Submitted by wubo_078042

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Hello,
apparently after the last update, I just noticed a bug with the iray plugin. I have updated both CC4 and Iray plugin.
When you create an iray preview render and click on the save icon, the next window shows "BUG", there is a predefined save in the wrong *.iMtPlus format and this format...More
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Submitted by ReMark3Dcz

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Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
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Submitted by manach3605

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When a .FBX working HIK humanoid with working facial bones is Characterized , the facial bones no longer work. Also, the Facial Profile Editor, does not work on character....More
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Submitted by lightspinners

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Hi
I would like to suggest some tweaks for exporting to Blender:
1) conform the bones to Blender's rigify without unuseful extra bones in arms and legs;...More
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Submitted by blenderhighschool

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Add this to your list of updates. The only issue I'm having is the frequent crashing while editing meshes especially when deleting faces and restore does not work.
1) load object
2) enter "edit mesh" face mode...More
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Submitted by jimbobway

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I originally posted this as a support ticket, #241162. Rampa confirmed and asked me to post it in Feedback Tracker.
I am trying to fix textures on an imported model, and it proved so difficult that I want to start over with just the base color maps and see if I could consolidate textures BEFORE...More
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Submitted by Inkubo

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How many times do you wish you had an additional material channel to fade in/out wetness or bake it into the existing channel?
The ability to bake the blend channel was great although just as important would be the ability to blend in wetness as an overlay effect on a character, terrain or...More
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Submitted by Ascensi
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