878 issues found

0

Votes
Released
Hide the head mesh of a custom Accurig character while in the adjust bones section
Then move the eye bones to the correct centre position of the eye meshes
Then when you try and turn the head mesh visibility back on, it doesn't appear...More
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Bug
Submitted by thejackel123 Feb 11, 2023

0

Votes
Released
Hi,
I'm trying to get to the Native Morph Slider, as seen in this video here: https://www.youtube.com/watch?v=eW3CKACbo_4&ab_channel=Reallusion
It seems that this entire section is missing from my modify panel. The icon for this is in the the bottom left of the Facial Profile Editor, but...More
  •  1
  •  1158
Submitted by ben_307523 Feb 3, 2023

0

Votes
Released
1. Load default CC3+ character
2. Run Accurig to re-rig the character (to Humanoid)
3. Export character with UE preset...More
  •  2
  •  976
Bug
Submitted by OokamiOokami Jan 30, 2023

0

Votes
Active
It would be great if CC could export an applied animation to a character - as a complete Obj Sequence.
Currently, the nearest it can do is "export current pose".
That would be a chore to do a 1000 frame animation mesh export manually....More
  •  0
  •  364
Submitted by cly3d Jan 30, 2023

0

Votes
Fix In Review
Hello,
The hotfix provided for texture path bug in content manager ( https://drive.google.com/file/d/1ycijcRRYAU71CxFyxebezV1bCyFBruFH/view?usp=share_link ) does not work for me.
I have not anything special on my computer (PC / Win10 x64), the computer is on a AD domain and I am admin on...More
  •  3
  •  1449
Submitted by CLARTE Jan 30, 2023

0

Votes
Assigned
I purchased Hair Builder recently and was sure I will be able to build any hairstyles I want, because it's a builder.
But I couldn't find any tips on how to build hairs. Only 2 presets (samurai knots) for male and plenty of hair patches for female. In my work, I need to build vintage male hairs...More
  •  2
  •  1005
Submitted by Tosyk Jan 29, 2023

0

Votes
Active
I have done a lot of tagging for my Reallusion content in iC8. Tags are working well in iC8 - but none of these iC8-tags are transferred to CC4 automatically. According to the tutorial-video statement "Tag changes will be globally updated" I expected these iC8-tags are valid in CC4, too. But...More
  •  0
  •  228
Submitted by us_g_bw Jan 27, 2023

0

Votes
Not Reproducible
It seems the Hub has detected a lower resolution than I'm actually running at and because of this I can't even see the export button!...More
  •  1
  •  1117
Submitted by greenwilliesjrsss Jan 23, 2023

0

Votes
Released
I have already report this bug to customer service where they said to let you know about it so I jsut copy paste the issue here which is when I export on T-Pose cc4 can't create fbx file. I have picutre of the workin and non workin export settings too.
I tested default characters that comes...More
  •  1
  •  368
Bug
Submitted by Duude Jan 19, 2023

0

Votes
Released
Steps to reproduce:
1. Created character in CC4
2. Navigate to Plugins > Blender Pipeline > Export Character to Blender...More
  •  2
  •  1886
Submitted by jenni_338238 Jan 18, 2023
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