745 issues found

0

Votes
Released
It takes over 30 sec or more for most characters to initialize the Preview or Export.
Used to be just a second or two.
And this is true for iClone as well....More
  •  0
  •  220
Submitted by 4u2ges

0

Votes
Active
CC4 has the ability to do asymmetry through morphs already, but being individually done and on such an extensive list leads to the usual boo boo of "stared at it too long, cannot see the mistakes" pushing asymmetrical blendshapes too far after doing enough of them. I wish to suggest that CC4...More
  •  0
  •  171
Submitted by Kuddleminski

0

Votes
Active
Browsed the Wrinkles feature offering, nearly purchased the package(s). First, it appears the Dynamic and Essentials are two different packages, to be purchased separately. Combine them into a single package, otherwise, it just seems like nickle and dime-ing customers. It turns off customers...More
  •  2
  •  902
Submitted by JasonWynngard

0

Votes
Released
So, I've added a wrinkle map (Deep_Bulky from the paid pack) to my character, edited a few settings in the wrinkle editor, and it works fine in animation mode in CC4 for a couple frames, but then it gets weird. See picture. Also renders weird, and then it stays weird until I deactivate the...More
  •  3
  •  1098
Submitted by 3DChick

0

Votes
Released
I have a question, I can't find a solution.
I have made several CC3+ avatars, originally created in Character Studio 3.44. All my characters are saved with 4K textures. When I open them in CC3, the textures are correct in 4K resolution.
When I open them in Character Creator 4.2, the program...More
  •  0
  •  403
Submitted by ReMark3Dcz

0

Votes
Assigned
Hello, we have already dealt with this in another issue, where they finally recommended I report everything here, so I am just copying the correspondence. Problem is in CC4 and CC8:
Hello,
in the last update, I noticed a problem with using the camera target on the avatar (shortcut - K)...More
  •  0
  •  200
Submitted by ReMark3Dcz

0

Votes
Active
Adjustments made in materials using the Digital Human Eye shader are lost when exporting to FBX from both Character Creator 4 and iClone 8.
STR:
- create / import a character in character Creator 4 (I used CC4 Kevin.ccAvatar from the Characters pack for this test)...More
  •  0
  •  241
Submitted by vtoddw

0

Votes
Released
I have CC3 and CC4 on the same computer.
If I try to use the old version hairs on CC4, the weight maps are disappeared.
If I do the same job on CC3, it works well....More
  •  2
  •  989
Submitted by Elyssa

0

Votes
Active
Is there an updated version of the instructionsfor preparing Character Creator models and accessories for upload to the store? The Wiki pages I was directed to from Reallusion's website were posted in 2017 and 2021, both of which have references to outdated packs and content. I'm looking for...More
  •  0
  •  190
Submitted by sine_nomine

0

Votes
Not a Bug
I export a character for unreal engine and when I import it into Unreal the mesh gets totally messed up. See pics.
I have tried selecting different skeletons that were available and different versions of unreal. 4.26 to 5.1...More
  •  4
  •  209
Submitted by brainsguy
1 ... 47484950 51 52535455 ... 75