745 issues found

0

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Please. Add "Lock position" option when loading Accurig Data file. At this moment accurig always use the bounding box to place the loaded accurig data. This behaviour is really bad in production. Look at the picture called "Old_Vs_NewCharacter". There is only minor variation in shape...More
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Submitted by JTR1

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Active
i made a mistake and made 2 accounts for reallusion I purchased CC4 bundle including head shot and soul pack on one profile
and on the other I purchased add on content is there a way to marge the too and make the one that has premium account the main and only one?...More
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Submitted by bpierre8181

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Votes
Assigned
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 )
2 - Export a character with Unreal setup from Character Creator 4.02
3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton...More
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Submitted by Patrick_AIV

0

Votes
Not Reproducible
When I try morphing in the viewport by clicking on a highlighted part and dragging, I have to wait several seconds before the actual morph happens.
have a Nvidia RTX 4070 with 12GB of video memory, in a system with dual Xeon processors and 256GB of RAM....More
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Submitted by zambetti

0

Votes
Active
I just downloaded/installed the software today and it is constantly crashing.
1. I open the software (no projects) and go into the content manager
2. I click on ANY template item to download...More
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Submitted by Thronos Studios

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Votes
Active
For example I have my control layout as follows
...
Preset: Custom...More
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Submitted by Themodmaster8

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Votes
Released
Hide the head mesh of a custom Accurig character while in the adjust bones section
Then move the eye bones to the correct centre position of the eye meshes
Then when you try and turn the head mesh visibility back on, it doesn't appear...More
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Bug
Submitted by thejackel123

0

Votes
Released
Hi,
I'm trying to get to the Native Morph Slider, as seen in this video here: https://www.youtube.com/watch?v=eW3CKACbo_4&ab_channel=Reallusion
It seems that this entire section is missing from my modify panel. The icon for this is in the the bottom left of the Facial Profile Editor, but...More
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Submitted by ben_307523

0

Votes
Released
1. Load default CC3+ character
2. Run Accurig to re-rig the character (to Humanoid)
3. Export character with UE preset...More
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  •  801
Bug
Submitted by OokamiOokami

0

Votes
Active
It would be great if CC could export an applied animation to a character - as a complete Obj Sequence.
Currently, the nearest it can do is "export current pose".
That would be a chore to do a 1000 frame animation mesh export manually....More
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Submitted by cly3d
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