810 issues found

4

Votes
Active
Hi, I'd like to import the Wonder Studio & Move.ai motion capture fbx data into CC4 like Plask, Mixamo, Pixcap. It would be great for me....More
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Submitted by mantas.thumps.0z

0

Votes
Assigned
I don't know if this is an issue... but it is still very annoying.
Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone).
So far so good, however... if...More
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Submitted by Pixel4Fiction

0

Votes
Not Reproducible
CC4 crashes when I try to import my mayaFBX Character with arkit. I can import it into iclone 8/Unity/Blender no problem, but its not set up. But when I try to import into CC4 it crashes everytime. How do I fix this?...More
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Submitted by followmepro

1

Votes
Assigned
I want to make my 3d face mockup look more like a 2d Cartoon. How can I do it? I need face values ​​from 1 to 100 to have only the value 1 or 100. For example, I have such a robot https://skfb.ly/o78KY . And I need to move his face more like a 2D animation. Like in the series love death and...More
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Submitted by damdam199724

1

Votes
Active
i installed cc4 thru 'reallution hub' 8hr ago, and uninstalled 1 hr ago.
and i reinstalled now because i'd like to try 'head shot', but cc4 trial expired notify.
i am very beginner on cc4, i think it's my mistake check the try button in 'head shot' thinking 'head shot' is individual progrma...More
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Submitted by bhunprk

0

Votes
Not Reproducible
I've been trying to make muscular characters in CC. But for some reason, the upper arm, particularly the bicep, is twisted. Instead of the bicep flexing at the top of the arm, it flexes in the middle. The more muscular the character, the worse it looks!...More
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Submitted by COLINMAC2

8

Votes
Active
Hi everyone. I'm not sure if I wrote the subject correctly and not sure if this applies as an issue, if not, then I would like to make it as a feature request.
I use Blender to paint skin weights on clothing as is a much better experience than CC4 sadly.
Painting Skin Weights in CC4 is slow...More
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Submitted by NexVice

0

Votes
Active
Hello, i would like to bring this issue back up because its not been answered properly. As far i understand , the user asked why his char does not appear
in the pose that he had previously stored into his library/iavatar (not the project file !)
https://www.reallusion.com/FeedBackTracker/Issue...More
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Submitted by K_Digital

0

Votes
Not Reproducible
When I try to export the character from Blender to Unity, it just export 3/4 bones, but nothing else....More
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Submitted by Yeltic_YTC

2

Votes
Active
Hi, here is a suggestion of a useful feature to add to Character Creator.
Actually, there is no way to see or compare multiple characters created to other ones. I always have scale issues when I import those characters into Unreal Engine and see how disproportionate they are one from each...More
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Submitted by kamehasutraa
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