Is there an updated version of the instructionsfor preparing Character Creator models and accessories for upload to the store? The Wiki pages I was directed to from Reallusion's website were posted in 2017 and 2021, both of which have references to outdated packs and content. I'm looking for...More
* Finally you have the ability to generate displacement maps from normal maps, yes, I've also tested SkinGen and the maps work correctly!!! However.. we need the displacement maps converted from the normals of the other body parts to be able to sculpt and blend a whole character!! -right...More
CC4 crashes when I try to import my mayaFBX Character with arkit. I can import it into iclone 8/Unity/Blender no problem, but its not set up. But when I try to import into CC4 it crashes everytime. How do I fix this?...More
#1.Speed up workflow * #2.Organization * #3.Innovation #1.Please allow batch import from the Bone Tab (allow users to either manually highlight a list and make it active or button to automatically detect spring joints based on keyword in the joint such as "tenticle02_spring_joint". Please...More
This is actually a bug report and a request. Bug: If you currently attempt to paint-bucket a skin DHS to cloth with SSS shader, the DHS parameters would disappear from the materials panel and the only way to get them back, is to restart CC (I have not tested that in iClone, but I suspect...More
hello, I need software to create 3D model busts from photos. For further printing on a 3D printer. But I hate to spend longer than £300. Do you have an offer? What programs would suit me? Sorry I don't know which section to ask this question....More
Change the A-pose of Character creator in the timeline to be consistent with how it looks in Zbrush when using GoZ. (the palms and fingers should be flat). Also there should be 'bind pose" content ready to deploy within Character creator, that is consistent with how it looks when exported to...More
when i export the avatar to blender and click install lod/merge materials, the shapekeys for the avatar are unusable in blender. if i set them to 1, the avatar shrinks so that it is no longer visible. if i merge the materials before, the avatar is no longer humanoid and does not export any...More