Ever since installing the 4.01 update, Character Creator freezes and then crashes when opening a Windows Load/Save Dialogue box. It seems to happen about 95% of the time. When I updated CC4, the first time that I went to Create->Accessory, I noticed that the window was showing files as "Large...More
I've cycled through the list of bones to identify influences and also selected verts on body parts such as the foot to know why the verts are being stretched over to the opposite side as if the Characterization ignores the toe weight paint - Also why in bone edit mode the breast bones are symmetric...More
Hi. My suggestion is to add bone rigging and bone adding to cc4. I have attached image examples of the bones and areas of interest. Right now it seems the only way to import a unique custom character that works is if its been rigged with cc4 in mind. I have tried importing characters into...More
Following a thread in Reallusion support, it has been suggested that we post the following query here to the Feedback tracker as well: We've been trying to figure out an issue regarding animations and blendshapes coming from a CC4 character into Unity. We cannot use blendshapes while an animation...More
Steps to reproduce issue 1. In CC4, create a character, save and send to iClone 2. In iClone 8.1, create two custom animations on the timeline (using Edit Motion Layer), e.g one clip at frames 0-60, another clip at frames 100-160...More
Hello, when using the Unreal Plug-In to export my Character into unreal, the hair loses an immense amount of quality and appears translucent. The product uses a Smart Hair product....More
Hey, I'm using Unreal 5.1 and I'm trying to use the current version of the auto setup for it, but it doesn't work. I've seen online some people seemingly have access to the Unreal 5 auto setup plugin, is that available? -Justin...More
Pose based retargeting by using a Dynamic 3D version of the Human Retargeting Characterization map -the user customizes the 3D Characterization pose altering it to match the character to be retargeted. For example If you posed the Dynamic Human Characterization model into a quadruped pose there...More
the update to 4.12 has reset the reference location for all the skin gen tools to (C:\Users\public\Documents) I use the Windows 10 function to assign the documents folder to a separate D drive Which uses (D:\Documents ) as it's reference CC4 was able to find all files located on the (D;...More