Packaging a project in unreal fails because the file RLPlugin.Build.cs consists of 89 rows of "eachRow:=" which then each generate the error pasted below. Looking at the file in version for 5.3 (which works) the file is the same number of rows (89) but is actual code. So I'm guessing that...More
I had two installs of Zbrush 2022, 2022.0.1 and 2022.0.8 to avoid the Maxon upgrade. When I installed CC4s latest update I was prompted to add Zbrush 2022.0.8 I installed it in a folder 2022.0.8 I followed the steps to re link Zbrushes GoZ Apps and I told CC4 where the new install of the...More
Good evening, I would like to know why I cannot export the tests in the free version. How am I going to purchase it if I can't test it correctly, there are still 27 days to go. I can't save the project and even exporting says that the free version is not allowed....More
The Unreal 5.4 C++ project with RLPlugin(Auto Setup 1.35 For Unreal 5.4) added compiles with a large number of errors and points to RLPlugin.Build.cs. I tried to re-execute "Character_Creator_and_iClone_Auto_Setup_135_for_Unreal.exe" to make sure the file has not been modified. It turns out...More
I understand this not to be a bug but rather, just an oversite. I'm creating gigantic characters that need to be scaled approximately 1500. I've successfully scaled my characters by morphing the character by 500 then in iClone adding an additional 1000. When I've scaled the character, I've...More