721 issues found

0

Votes
Active
If you go to makeup and apply on a default actor... it activates the editor...but no color or alteration is applied... it used to work, but for some reason it was added the editor and not as it was before, and it doesnt work......More
  •  1
  •  137
Bug
Submitted by litaz

0

Votes
Active
Hello,
I use HeadShot 2 mesh a lot and have made an observation.... ( see attached image)
Thanks....More
  •  0
  •  164
Submitted by mhouse777

11

Votes
Active
Hi, currently character creator is exporting to UE4 skeleton, it would make life a lot more easier for game developers if you give option of both UE4 & UE5 Skeleton, its a long due feature, it should happen now i had been waiting.
(p.s. Also, it would be wonderful if you can directly export...More
  •  2
  •  286
Submitted by speplworks

0

Votes
Active
Fbx export failed for last two days for any project. Tried all type of options also uninstall and reinstall ...every thing but not happaning....More
  •  1
  •  125
Submitted by ssoftoons3d

0

Votes
Active
I changed my IClone software on my new computer and I deactivated my old PC IClone account now it's not installing on new pc...More
  •  0
  •  120
Submitted by Vicky Torrie

0

Votes
Active
* New method: no matter how tangled hair/fur might be when users create it, this additional concept should be utilized to keep hair cards separated and properly weight painted when users are given the option to convert their models to cloth.
-Universal Hair Card Binding Process
*When the binding...More
  •  0
  •  120
Submitted by Ascensi

0

Votes
Active
When creating a character in CC4, in every instance pixelated dots appear on the character's skin. These dots vanish when the camera is zoomed in or if viewing closely in the viewport in preview mode, but when you zoom out, they reappear. Initially, I thought they were just part of the character...More
  •  1
  •  136
Submitted by StormGrrl

0

Votes
Released
When I am converting my character to "Game Base" it looses almost all details. This started to happen when i upgraded from 4.2x to 4.31. I noticed that there are almost no details in the new normal map that is created when converting the character to "Game Base". This happens regardless of...More
  •  4
  •  174
Bug
Submitted by henkee

0

Votes
Active
#1.Speed up workflow * #2.Organization * #3.Innovation
#1.Please allow batch import from the Bone Tab (allow users to either manually highlight a list and make it active or button to automatically detect spring joints based on keyword in the joint such as "tenticle02_spring_joint". Please...More
  •  7
  •  168
Submitted by Ascensi

0

Votes
Assigned
Hello its taken me a while to bring this up but i think there is an issue with character exports from CC4 to Unreal if you wish to combine iClone Animation. If you export a character from CC4 to Unreal you get a bone added called cc3_base_plus. ( I assume this is off what ever base your using...More
  •  1
  •  124
Submitted by ExE Production
1 ... 22232425 26 27282930 ... 73