Hello, i think this is a bug. Step 1- Freshly Start CC4,23 , Open a project, click Modify->Edit Facial , bring headshot panel into foreground, note expected look of character, note headshot setting Step 2- Now click on Headshot, activate Sculpt Morph, and deactivate it, click Modify->Edit...More
I've been experimenting with different Export settings trying to get the bulk of the 100+ Digital Soul facial expressions into Unity 3D. Through my couple hours of testing I found that only when using the "Current Animation" selection of the Export FBX settings was I able to import the facial...More
I am up to date with the latest version of all Reallusion products. I've been having issues with morph sliders not showing up. Uninstalling and re-installing do not seem to help. The asset folders point to the same place but I get nothing. Template>Reallusion Templates> Is there a fix for...More
After using Headshot1.0 to add a head to a cc3+ body, the command to send to Iclone seems to work, but Iclone says "failed to load file". I have tried various bodies, all cc3 or cc3+ but nothing seems to work. I have also tried to save the figure as an iAvatar. But iclone 8 will not import...More
I'm finding that the Body mesh of a model is clipping through the Scalp mesh when using Blendshapes in Unity. To set this up, I've simply created a new CC4 project, and dropped the default Kevin character into it, and exported the FBX for Unity. I then use Unity AutoSetup to finish bringing...More
Created a head for export to unreal 5.2 made meta human with mesh to meta then tried to apply cc textures after loading them in in the beginning and trying to apply them no option for cc to apply texture. Worked in 5.1.1 but not 5.2 unreal engine....More