When I add a Hair Builder Pony tail and a hair base to my character, the pony tail clips through the base hair. If I select "Alpha Transparency" the clipping problem is resolved but the hair looks chunky....More
Hello, I am working with the Cargo Pants from the Professional Outfits pack for a project on CC3. I need to make them look similar to the ones from my client, so what I am trying to do is to change some colours a bit, add a logo, and some other smaller modifications. So far I haven't had any...More
Good Morning. I bought some programs and plugins, but my notebook had a problem and so I need to reinstall on a gaming notebook. I would like to get authorization to install it on the new notebook and if possible leave it as a backup on the old one....More
I was wondering if there is a way to close a characters eyes other than the appear closed option. I want to be able to export the character with closed eyes. But in the morphs i cannot find a slider for this. Edit: I found out how to do it. It's under - Edit Facial - Modify - Eyes - Eyes Blink...More
The error sequence is as follows: Step 1: after opening a previously completed e baby character (size 95MB). Step 2: go to content -> cloth -> underwear....More
The facial anatomy and animation of iClone characters have *radically* improved. The artistic quality of my efforts continue to flounder, however, due to anatomical deficiencies in CC bodies. When was CC body anatomy last updated? It seems that it may have been long ago. One key factor is probably...More
According to my research on the subject matter, right now Blender is closing in on this particular niche of the rendering industry with their grease pencil tool and free plugins like BEER, which you can learn more about if you follow this link to the plugin's official website: https://blendernpr...More
The next software update should contain support for clothing and accessories to use UDIMs similar to how the body mesh can. If not in CC3 then in CC4! It's cumbersome to have to paint in Substance and the import feature not function properly, but to not even be able to have a workaround where...More