1075 issues found

4

Votes
Active
Hello,
Are you at any point going to ever take the suggestion of monthly subscriptions? It would be nice if it could be the price of what it costs for the product -- any product you have but particularly the Character Creator and the iClone and any other item useful for 3D compositing. My...More
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Submitted by GetContentNow

0

Votes
Assigned
After following the steps below, I get a visual bug, where all the "smooth tesselation" polygons will always be displayed, even though it is disabled. It is not actually smoothing the mesh. There is no way to fix this visual bug even when reloading CC. It seems that it is only a visual bug...More
  •  0
  •  1133
Submitted by Veganism

0

Votes
Not a Bug
Hello,
First I would like to know what exactly this "Edit Facial" window is all about and how I can use it. Also, the Modify tab is grayed out and unusable.
Please help....More
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  •  960
Submitted by Dorothy Jean

0

Votes
Active
It would be nice to have "render to texture", "render baking", "cycles texture baking". This would help a lot in game development because you don't need to run shadow or material render in the game itself.
Many other 3d software have this feature.
3ds-max:...More
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Submitted by The-any-Key

0

Votes
Active
CC is great but would be great to be able to import this style character and morph between these and regular CC Chars. Also this style of clothing....More
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Submitted by stevew

0

Votes
Released
When you press the button "Mirror Selected", the mirrored selection is not displayed until you zoom or do something in the model view....More
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  •  997
Submitted by Veganism

2

Votes
Assigned
I'm reopening and extending an issue I brought up earlier in FT 2063. For some reason I have not been able to make myself clear. So I will try again.
This concerns CC3 characters to be used in iClone, which need collision shapes.
My ideal CC collision shape profile is Natalie (see CS_Natalie...More
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Submitted by animagic

0

Votes
Assigned
Greetings,
I found out that CC3 Base character vertices weight table is not symmetrical in the neck zone -- see pic.
I did not tested all vertices so, to be sure, will be good if You will copy-paste weights of all vertices from one side to another....More
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  •  905
Bug
Submitted by Vit3D

3

Votes
Assigned
I started with the overweight character then the CC3_Base Male and then tried various morphs. In my particular character I had to make him super large so I set full body scale to 450. There is a size difference already seen on the left foot... When I try to make both feet resized larger it...More
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Submitted by Ascensi

4

Votes
Hold
The teeth of the character don't move with the blendshapes when I open the character's mouth. How can I do proper lip sync in Unity with this? I exported the character from Character Creator 3 Pipeline and used the Dusk character. Also, how do I fix the eye lashes in Unity without effecting...More
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  •  4069
Submitted by joseph.dalessandro