1077 issues found

0

Votes
Active
When GoZ'ing the character to Zbrush, it would be nice to have the Mat IDs as separate polygroups to easily edit spesific parts of the body, or save normal map information without overlapping the maps....More
  •  0
  •  1063
Submitted by Attensi AS

0

Votes
Not Reproducible
No matter the character or asset i;m not able to save a custom asset. In the past i had no problem with this as i already got a few hair assets saved in the custom tab. But im trying to save a new one and no matter what section in the content tab im in i cant save a custom asset. Help please...More
  •  12
  •  4032
Submitted by edorseey03

0

Votes
Active
Make the morph slider editor remember the latest settings.
Ex when you test out morphs from other 3d software you need to got back an forth maybe 30-60 times and each time you need to name the morph and select the files. Would be good if it remember the latest settings....More
  •  0
  •  906
Submitted by The-any-Key

0

Votes
Released
When you restart CC3 the preview is set to High. Even if you exit with Quick mode. And save the workspace as quick mode.
Better if it is the mode when you exit or workplace settings....More
  •  1
  •  1329
Bug
Submitted by The-any-Key

0

Votes
Not Reproducible
I try to import a custom pair of eyes and i cant, it crashes 9/10 of the times.
It happened also when i just wanted to replace the whole character from the custom folder(usually around the 3rd time)...More
  •  3
  •  1233
Bug
Submitted by ahingel

0

Votes
Not a Bug
How can we import hair as an obj now?
i tried also as an fbx but says that its missing the root bone. i dont know how to fix this? any suggestion?
please help. thank you...More
  •  1
  •  1168
Submitted by ahingel

0

Votes
Active
Great work by RL. Went from 77 seconds to 34 seconds to open the default project. iClone opens in 12 seconds. My suggestion is to keep looking for ways to get CC3 to open even closer to iClone times. Thanks for spending time on this....More
  •  0
  •  946
Submitted by DroneMaster

0

Votes
Released
Materials for morph taregts need the following option ticked, otherwise the mesh material is not always rendered....More
  •  0
  •  972
Bug
Submitted by unit23

0

Votes
Closed
Stylized Character Morphs only comes in the Export version, but if I try to apply "Remove Davos Claw Nails" slider to a character it can't be exported anymore due to a request for an Export license. Any other slider of that pack seems to work properly....More
  •  1
  •  954
Submitted by Matt GH

0

Votes
Active
Please provide a feature to sort all relevant, usable current content types (cloths, body parts etc), in a single folder. It is just time consuming, to have everything nested in several folders....More
  •  1
  •  859
Submitted by unit23