Please don't get me wrong. CC3 works great! however, everytime I open it for the first time in X day, the following message always shows up: "Building morph slider cache for faster import. Please wait awhile for this one-time operation." If it's showing up every day the first time I open it...More
I've made the mistake of overwriting my standard character-file with a game based one more times than I can count. It would be nice to be able to reverse it, and go from game base to standard. It sometimes work if the software closes by accident, and you can get a pop-up asking if you want...More
I created handwraps and footwraps for a character I was working on (two separate items). They both have the same issue. They appear to work well when I Transfer Weights, but if I try to adjust the character's mesh bones while they are equipped, the rig goes severely out of alignment (I think...More
Hi, Ive been having this problem a lot recently. when I GOZ from Zbrush to CC3 my characters Arms cross?? any ideas why? https://gyazo.com/dc6fb25a411519cf3c30eccaa3b10870?token=4c99e252c2f9eef0e26b382d26801a14...More
with a large selection soft selection works fine, but if i make it small and want to adjust just a small area for soft selection, it goes all funky. see video here: https://dl.dropbox.com/s/g764bk5bumig8gl/2020-03-02_01-47-31.mp4...More
There's an issue with the Mirror Copy issue, specifically around the neck or upper back. When Mirror Copy is initiated, it seems to apply the vertices in the wrong direction. When Right to Left is clicked, it adds vertices from the opposite direction (rather than makes them symmetrical). When...More
Hi, just installed the free trial and the viewport is way to slow to operate. No mouse response at all.... Already installed IClone and it goes very well.......More
Hi, I'm trying to use the HDRP auto setup script (latest version dowloaded on your website), but the only way to use it is on macOS using unity 2019.2.20. Under windows, I tried with unity 2018.4 (LTS), 2019.1.14 and 2019.2.20 using any combination of unity version / auto setup script version...More