Issue with Adjust Bones when certain clothing is equipped
I created handwraps and footwraps for a character I was working on (two separate items). They both have the same issue. They appear to work well when I Transfer Weights, but if I try to adjust the character's mesh bones while they are equipped, the rig goes severely out of alignment (I think the bone locations reset to zero). If I exit the bone editor with the bones out of alignment, the mesh basically explodes.