1075 issues found

0

Votes
Released
There's an issue with the Mirror Copy issue, specifically around the neck or upper back. When Mirror Copy is initiated, it seems to apply the vertices in the wrong direction. When Right to Left is clicked, it adds vertices from the opposite direction (rather than makes them symmetrical). When...More
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Submitted by Mythcons

0

Votes
Active
Example:
Head Hair system could include default templates such as female long/short hair.
Hair subsystem...More
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Submitted by delebash

0

Votes
Closed
Hi, just installed the free trial and the viewport is way to slow to operate.
No mouse response at all....
Already installed IClone and it goes very well.......More
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Bug
Submitted by Mattanza237

0

Votes
Not Reproducible
Hi,
I'm trying to use the HDRP auto setup script (latest version dowloaded on your website), but the only way to use it is on macOS using unity 2019.2.20.
Under windows, I tried with unity 2018.4 (LTS), 2019.1.14 and 2019.2.20 using any combination of unity version / auto setup script version...More
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Submitted by qbgroupapp

0

Votes
Active
It would be nice to have a option to not check the delete hidden faces box when using the merge material option.
thank you....More
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Submitted by objectnull

0

Votes
Released
Not sure if this pre-existed in 3.2x or not as I haven't done much in the way of CC3 morphs until recently. However this new problem exists not only with importing avatar obj's exported from CC3 and altered in Zbrush, and imported to create morph sliders. It also happens with avatars exported...More
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Submitted by Colonel_Klink

0

Votes
Closed
I spent hours trying to resolve the watermark issues, firewall, countless reinstalls etc
….and nothing... this should not be that hard to purchase and activate content???!!!
Thank You...More
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Submitted by ffiore

0

Votes
Assigned
Hi guys, your default pose is non-symmertical, please fix it!!! See attached file. It's clearly visible from side view....More
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Submitted by nk_794278

1

Votes
Duplicate
hi do how do you bake sub div into mesh for export pleasse?...More
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Submitted by Siverse

1

Votes
Active
hi i have been trying to export a hi res mesh from cc3, of about 50k - 100k poly, without any success, just wondering if you had any suggestions thanks, i have tried instalod and fbx but everytime it just exports at the base mesh level of 16k ?...More