1077 issues found

1

Votes
Not Reproducible
The problem exists in 3.02 but not in 3.01.106.1. If I save a head in iClone, then apply it to a CC3 character and create a morph. The morph will not be created correctly. Please fix. This is not an issue with 3.01, using exactly the same assets.
This is important for my workflow as I have...More
  •  2
  •  1078
Submitted by anandadivine108

1

Votes
Active
Try to export head from CrazyTalk to Character Creator, it keeps giving error about having to have CC version 1.3 or above, I have 3.02.
Alternatively, tried to export as RLHead and import in CC 3.02 and get error about please use CC1 Baseline character, I tried to do that but the CC1 baseline...More
  •  2
  •  1997
Submitted by eleven.1

43

Votes
Active
It would be very useful for game developing to be able to export expressions such as Smile, Fear and so on into FBX format as additional blendshapes....More
  •  2
  •  2379
Submitted by Alexxander

1

Votes
Active
Keep the Calibration-panel outside of the skin weight-panel for tweaking of the mesh or other viewing....More
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  •  1024
Submitted by cocokins

0

Votes
Closed
I am using the pipeline edition of character creator 3 but after the update to 3.01 I get the message "Pipeline Edition is required for OBJ export function. Please click Buy to upgrade to the Pipeline Edition" when trying to export as obj (or as fbx). With the version 3.00 I had no problems...More
  •  2
  •  3526
Submitted by Christian.Piepke_916430

0

Votes
Not a Bug
When clicking on hide cloth. It does not hide the meshes. I have tried multiple, and it seems to be broken....More
  •  2
  •  1055
Bug
Submitted by anandadivine108

0

Votes
Assigned
When I try to activate the Auxiliary Light, the icon turns green, but the light itself does not turn on.
This has been confirmed by another member....More
  •  2
  •  1016
Bug
Submitted by animagic

1

Votes
Not Reproducible
-Import any obj or through transformer , transfer weight skin and conform .
- save option grey out on custom
was working fin last night i'm in Europe...More
  •  2
  •  1623
Bug
Submitted by jackburton09_67

1

Votes
Active
When you do an "Edit Pose," the Transform or Rotation gizmo goes away when you select a different bone, and you constantly need to keep hitting the a hotkey (W/E/R) to reactivate the gizmo.
Normally I will use the Rotate (hotkey = "E") gizmo a lot, switching between shoulder, elbow, and wrist...More
  •  2
  •  1600
Submitted by justaviking

0

Votes
Released
iClone desperately needs a facial hair solution, mustaches and beards will not work well with visemes. The upper lip cannot be made to work with morphs, and the lower jaw and corners of the beard are not well controlled either. Ideally, a next gen solution like Nvidia Hairworks could be implemented...More
  •  2
  •  1544
Submitted by eternityblue