1077 issues found

1

Votes
Not Reproducible
The problem exists in 3.02 but not in 3.01.106.1. If I save a head in iClone, then apply it to a CC3 character and create a morph. The morph will not be created correctly. Please fix. This is not an issue with 3.01, using exactly the same assets.
This is important for my workflow as I have...More
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  •  1126
Submitted by anandadivine108 Nov 4, 2018

1

Votes
Active
Try to export head from CrazyTalk to Character Creator, it keeps giving error about having to have CC version 1.3 or above, I have 3.02.
Alternatively, tried to export as RLHead and import in CC 3.02 and get error about please use CC1 Baseline character, I tried to do that but the CC1 baseline...More
  •  2
  •  2037
Submitted by eleven.1 Nov 2, 2018

43

Votes
Active
It would be very useful for game developing to be able to export expressions such as Smile, Fear and so on into FBX format as additional blendshapes....More
  •  2
  •  2427
Submitted by Alexxander Nov 2, 2018

1

Votes
Active
Keep the Calibration-panel outside of the skin weight-panel for tweaking of the mesh or other viewing....More
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  •  1069
Submitted by cocokins Oct 23, 2018

0

Votes
Closed
I am using the pipeline edition of character creator 3 but after the update to 3.01 I get the message "Pipeline Edition is required for OBJ export function. Please click Buy to upgrade to the Pipeline Edition" when trying to export as obj (or as fbx). With the version 3.00 I had no problems...More
  •  2
  •  3577
Submitted by Christian.Piepke_916430 Oct 21, 2018

0

Votes
Not a Bug
When clicking on hide cloth. It does not hide the meshes. I have tried multiple, and it seems to be broken....More
  •  2
  •  1087
Bug
Submitted by anandadivine108 Oct 17, 2018

0

Votes
Assigned
When I try to activate the Auxiliary Light, the icon turns green, but the light itself does not turn on.
This has been confirmed by another member....More
  •  2
  •  1049
Bug
Submitted by animagic Oct 16, 2018

1

Votes
Not Reproducible
-Import any obj or through transformer , transfer weight skin and conform .
- save option grey out on custom
was working fin last night i'm in Europe...More
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  •  1666
Bug
Submitted by jackburton09_67 Oct 15, 2018

1

Votes
Active
When you do an "Edit Pose," the Transform or Rotation gizmo goes away when you select a different bone, and you constantly need to keep hitting the a hotkey (W/E/R) to reactivate the gizmo.
Normally I will use the Rotate (hotkey = "E") gizmo a lot, switching between shoulder, elbow, and wrist...More
  •  2
  •  1680
Submitted by justaviking Oct 15, 2018

0

Votes
Released
iClone desperately needs a facial hair solution, mustaches and beards will not work well with visemes. The upper lip cannot be made to work with morphs, and the lower jaw and corners of the beard are not well controlled either. Ideally, a next gen solution like Nvidia Hairworks could be implemented...More
  •  2
  •  1580
Submitted by eternityblue Oct 14, 2018