584 issues found

0

Votes
Not Reproducible
GoZ
I am not sure if this a bug. I have tried to use GoZ in CC3.2 with zBrush 2020. I have tried to install several times and get an error message that I have attached as a jpeg. I have ran zBrush 2020 as an administrator. Please help....More
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Bug
Submitted by blackhawk

0

Votes
Released
After launching SkinGen, the micro normals disappear from the character's skin materials. This happens because the micro normal mask is getting de-referenced in the material editor. While SkinGen is active, the micro normal mask texture shows a warning logo. After exiting SkinGen, the texture...More
  •  0
  •  1143
Submitted by ericdelappe

0

Votes
Released
I am working on a character based on Ayaka. I converted it to CC3 and then Game Base. All was working fine until I tried to apply the Game Eyes. Applying Game Teeth worked fine, but when applying Game Eyes, both eyes suddenly get jumbled up in the left eye socket. See attached image for what...More
  •  1
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Submitted by Magique

0

Votes
Closed
Never had this level of issues with 3.0 builds but since I've updated, consent blue screen crashes! I was hoping that I could power through it. Hoping maybe it was just my GPU, CPU etc. But I never had ANY issues with Maya 2018, NO issues with The Outer Worlds game, nor ANY pc game I've...More
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Submitted by danielchardy

0

Votes
Assigned
After following the steps below, I get a visual bug, where all the "smooth tesselation" polygons will always be displayed, even though it is disabled. It is not actually smoothing the mesh. There is no way to fix this visual bug even when reloading CC. It seems that it is only a visual bug...More
  •  0
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Submitted by Veganism

0

Votes
Closed
when selecting a character in the view port to modify, the yellow overlay flickers. When I turn on edit mesh the wire-frame frame mesh flickers so much it is impossible to do anything. My graphics card is GTX 1060 with latest drivers and 6 GB of ram. Previous versions of character creator did...More
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Submitted by ej_wolff

0

Votes
Not Reproducible
I reported this problem already in issue 6780, but the ticket was simply closed ...
Here is another example that shows the problem of too-bright skin in ue4.
Here, I experimented with a cavity map as blend map that is transferred correctly while the rest of the face is too bright. The torso...More
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Submitted by Mikay²

0

Votes
Assigned
Steps to reproduce issue:
1- Open a fresh character creator 3 project
2- Double click the 4K_CC3_Base_Female from the High Resolution of Essential skin and click Apply...More
  •  0
  •  1129
Submitted by trafalgamer

0

Votes
Closed
Crashes on launching the installer. Uninstalled all RealIllusion products, used the driver cleanup tool, updated graphics card, still nothing....More
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  •  1128
Bug
Submitted by duane.rutkowski

0

Votes
Released
This forum thread describes the issue with pictures: https://forum.reallusion.com/427411/No-Name-Material-Bug?Update=1#bm428277
Merged Materials do not export properly, usually generating duplicate blank "No Name" materials....More
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  •  1126
Submitted by Scyra
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