1. Open CC3.4x 2. Add non-Prime Hair piece such as "Bun.ccHair" 3. Rename "Underwear Bottoms" to "UnderwearBottoms" or "Underwear_bottoms" to satisfy export requirements....More
UV island margins should be in place for Insta LOD UV generated maps. They are too close to each other and in some instances are crossing. The makes impossible to generate Physix weight maps for anything decimated and baked. See screenshots......More
The problem arise when you need to place a decal right over UV seams. It maybe difficult to implement real-time decal placement over UV seams, as it require a "heavy" image processing. The workaround by using same 2 decals and matching across the UV, is also not possible. At the current state...More
Hallo Supportteam, nach dem Update von Iclone, CC3 und 3DXchange auf die aktuelle Version (stand März 2021), habe ich die Add ons Beard & Eyebrow Builder und Prime Hairstyles gekauft. Leider sind die Bärte nur online nutzbar. Augenbrauen, Prime Hairstyles und Hair Patches kann ich zwar offline...More
1. Export default character as FBX in T pose and A pose. 2. Import into Blender, both poses are the same. Come on, fix this simple issue please....More
Names of blendShapes do not match with ARKIT https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation/ As a result, the model does not work in ARkit...More
After installing the update, I opened my current CC3+ characater (African Male) to try out the beard update. 1. open african male character 2. Add one of the free beards...More
After applying the Hotfix, I could install the new Hair content in the Smart Gallery. However when I'm trying to access the same content in the Content Manager, CC hangs. The same applies to iClone for which I will create a separate entry. My suspicion is that the SG database is corrupted...More