In the process of creating and rendering characters, it was confirmed that you can hang the batch render with the iray's render scene button. Set it to the Export settings window with the render scene button and press the render button with preview resolution, The mi files should be extracted...More
Like the Zbrush "move toplogy" brush or "Grab" in sculpt mode in blender it would be super handy to be able to make small tweaks to the model with such a brush. It's the number one sculpting tool people use and a perfect addition in CC4...More
Im requesting that restore files have a grey scale thumbnail of the project generated before a crash happens this solves having a big folder of restore files that are not quickly identifiable visually...More
Hi, I tried with latest version of iclone7 and cc3, using default cc3+ character when export, select delete hidden surface, export both head and body independently, the joint part of the export models does not match correctly, maybe the delete hidden faces function does not locking the ventricle...More
In this project, I discovered that drive mapping is related to rendering. There is no problem locally, so if you use the alphabetic drive mapping provided by Windows (ex c:\ d:\ e:\ z:\), there will be no problem. I found out that it is not possible to randomly designate a mapped drive name...More
I am having the same problem. After uninstalling Smart Gallery, it works. But is it not possible to use Smart Gallery? https://www.reallusion.com/FeedBackTracker/Issue/Character-creator-3-always-Not-Responding...More
I am trying to copy an animation from an iClone model I exported last month to a new export of the same model in blender, but the bones' names have changed and so the animation data cannot be linked. There are too many bones to rename them individually, how can I fix this?...More