I would like the ability to rearrange the objects in the scene manager. Sometimes, I want them on the same Z-index, but I want one object in front of the other. Being able to rearrange them in the scene manager without having to delete the objects and reimport them in the correct order would...More
There are too many floating windows that can't be docked. I don't have more than one monitor and I hate having to drag the windows around. I would like the ability to dock all windows....More
Hello there, Thanks for the Update on CTA5, but i think changing the the pack view without thumbnails to the way it is now was a mistake. It is extremely confusing to navigate without thumbnails. (see image a1) The whole new pack view is very confusing too....More
Since Reallusion has discontinued support for the OS X platform, we need to discontinue use of your products and go with other vendors. I understand that Windows users exist is higher numbers, but most creative people, artists, animators, and independent production pipelines are all on OS X...More
1. Custom Thumbnails automatically take a snapshot of the whole scene now, instead of just the prop we are trying to save. eg In CA4, it worked well when custom characters and props automatically generated an image of that asset as a thumbnail. And then if we wanted a custom screenshot as...More
You can move and resize a scene using the handles. You can't make exact numerical changes because the property tool bar is disabled. I would like to make these changes using the property tool bar so I can input exact values....More
Please Template , ability to create your own G2 characters, with template o from scratch if there is an option to do this characters? I think this characters are very special...More
Please, for the love of God and saving time, make a simple full scale SVG editor that works to import and edit all SVG assets that are available to the user in his or her assets folder that also allows for free form making of SVG assets that work on all characters. There needs to be a pipeline...More