Even if I undock the timeline, when nothing is added to the scene it is not getting resized. We should have the ability to move and resize the timeline even when docked. It makes it troublesome to work with just a few rows of timeline visible and have to scroll every time....More
Iclone has a particle engine, why that cannot be used in CTA5? With springs added, particles could actually interact with springs to create some very cool effects. I understand it is in 3D but particles can be created in 2 axes also. Right now I have to rely on third-party particle engines...More
Right now if I have to take an animation, I have to first render it as frames or video and take it into AE. The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it. Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
It would be very handy if you added a Colour Picker to the Select Colour window for the SVG Colour Adjustment. This would allow colours to be selected from web browsers or other applications....More
There should be a proper templates screen when you click on Create Character. Right now, there are only two options. There should be a screen that lets you choose the options for the character. For example, you could load up a template with a character with bone hands or load up a free bone...More
Regarding the following support issue: Thank you for contacting Reallusion. CTA text prop is a text component and cannot use with the prop motion contents....More
"Hola chochera, escribo porque esta vaina no se entiende, y creo que no soy el único latino que no manya todo lo que en lenguaje anglo ustedes dicen, ¡Algún día entenderán que somos más hispano hablantes que angloparlantes?" Hi, if you understand this phrase, i apologize you, if not,...More
CTA5 is becoming more powerful, however it takes a lot to get things to feel alives rather than static. Blender 2D with its new grease pencil allows you to add modifiers. Imagine CTA5 allowing people to create and share their own modifiers, where we can get movement on our characters without...More
We're always looking for tools on how to create animations quickly and efficiently. But the emergence of ai will revolutionize the entire animation process. 1. it is recommended that create humanoid characters should consider text-based character generation, or access to tools like chatgpt...More
I have a suggestion, let the software build in ai text to generate the character, first use the ai to bind the bones, then use the text to make the ai generate different actions. I've used viggle ai so far, and it can already generate different actions for the character using text. They do...More