88 issues found

2

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It would be incredibly beneficial if the colours for selected and non-selected facial parts in Face Key Editor and Face Puppet were like green and blue, rather than the current two colours to assist colourblind users to differentiate them more....More
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Submitted by Macdonut

1

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I received this response from support:
Thank you for contacting Reallusion.
Sorry for the late reply....More
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Submitted by Deborah Hearne

2

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Hi there. As a proud owner of CTA5 I would like to request that After Effects style plugins be brought in to CTA5. I would like to add reflections and shadows right in the app instead of needing to export it to After Effects....More
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Submitted by matthew_a_tull

2

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I wont argue, but let these two videos do the talking. Its coming, its coming fast, integrate or become obsolete in the next year.
In my opinion...
Prove me wrong: 😛...More
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Submitted by boxels

2

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Hi Team,
For those of us who need to deal with square or custom sized video formats (for websites etc), can you please include gif-rendering from CA5 with the next update if possible?
It's always been a bit of a pain having to load our CA5 renders into other 3rd party software when all we...More
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Submitted by Tarampa Studios

4

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Hi, thanks for the good job for Cartoon Animator 5. I am a beginner but my goal is to use this programme at professional level for my dream job. I think we all dream for 360 Body turn builder which Garry Pye have manually done it manually at https://www.youtube.com/watch?v=n6dsJjKWdYo URL...More
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Submitted by uhazir

1

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Spring Bones is very nice for its added secondary animation.
However, the Spring Bone physics simulation needed to be somehow activated before the animation started.
I'm trying to use CT5 to create a looped animated sprite with spring bone attached to simulate secondary animation. every time...More
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Submitted by chuckle70

0

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On the manual, the E key to stretch bone joints function is currently listed under the "Constraint Off" feature and should be corrected to the "Constraint On" feature.
Also, this E stretch bone key is a great feature, its shortfall is that its value can not be copied and pasted to other keys...More
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Submitted by chuckle70

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At present, there exists a zoom feature, which is nice, but a dolly in/out for the camera would simplify animation for camera movements. You already have a 3D plane function. If you can add the camera as a separate object that we can alter the position of, users would be able to dolly in...More
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Submitted by savini.andrew

0

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Hi! Thanks for the lovely software. I have purchased all three with many contents from the store as well.
There is one thing I was upset about was my inability to find an answer to my problem: that is building up the next scene after completing one scene. I tried my best to look for a solution...More
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Submitted by stevieglo