AE tutorial doesnt work for me. I have followed the tutorial for hours but still get no results. think i will just give it a miss, very frustrating. regards vicki...More
The CC3 weight map painter could be converted to a plugin that can exist in iClone & CTA for Physics Texture Painting directly on the model with texture bake. Physics could be driven by Java or other shader but get instructions what is flexible or not from weight painted textures....More
CTA4/5 would really benefit from PROPER vector based characters. Having vector based features allows to create smooth morphs between mouth shapes, eye shapes, head positions, body turns etc, creating nice and fluid animation, with much less reliance on layer switching. Basically sort of like...More
I think this is a bug as below: When you turn a character from front to back side, both the front side images and the bone system has NOT been switched to back side image, I mean that "Dummy for 3D Motion _G3" 360 Human Character, Dummy_4 Back Side Ch. are they left and right reversed as the...More
Auto save feature would be a welcome addition as no offence but CA4 does crash from time to time (But that's another subject - autosave would mitigate against that to some degree). Specifically though, I think it should really auto save when adding to a character using the pipeline. Once you...More
Loop animation applied to a character (eg. walk motion) will make the character move from one point to another instead of remaining on the same spot. I notice this problem is intermittent. The problem makes looping a motion (eg. walk) troublesome....More
Bonjour, Je suis en train d’essayer de créer un personnage G3 dans cartoon animation 4 version 4.1 sur IMac avec une image inporté de Photoshop en png. Je n’arive Pas à importer les sprites sur mon personnage G3 de profil pourtant je sélectionne bien la case keep parent mais mon sprite arrive...More