dans la liste des RL_Bones et celle des RL_ Images ; je n'arrive pas a voir tous les objets ensemble (pinces, fil electrique ) sur CA4. voir les photos correspondantes. Avez vous une formation ?...More
Add a front-facing G3 character to the scene, then, from the Content Manager, apply Animation -> Motion -> Human Basic Motion -> 02_Idle -> F_Normal. The character's left hand will begin to twitch and flop around....More
There are 4 new tutorials on exporting mov files from CTA 4.5 but there are no tutorials on how to import mov files into CTA. I would like to see tutorials on how to import these files into CTA 4.5. The compositing page about CTA shows examples of this but I am unable to achieve it. https...More
Hi can we please have a "Blink" icon in the top menu of CA4, which a) Automatically enters a basic blink across 3 frames (closes eye, keeps eye closed for 1 frame, then re-opens eye in the 3rd frame)... for BOTH eyes. b) After using the "Blink" icon, opening the Timeline and clicking on...More
Hello. Very strong instability with CA4 on MAC. The program closes without explanation many times. It is impossible, for example to change a detail of the character in Photoshop and then to apply an animation in CA4....More
When creating the various angles of a 360 degree head, changes made to one angle affects other angles (Including the middle angle) when it shouldn't right? (I was not using any mirror effects) Also the program crashes a lot, either during set up or when attempting to save the character. Here...More
Hello This problem also happened with CTA3. I was hoping it would get sorted with CA4 I have a G2 character with a Morph head with a full script of vocals (works perfectly)...More
I imported the character from Affinity Design as a psd file. While getting ready to make adjustments to the head turn in 360 Creator I found that the mesh over the mouth was folded over itself, causing a blurred distortion of the side of the mouth image. At first it isn't noticeable until...More