361 issues found

0

Votes
Assigned
HI Team,
I just want to change only the color of hair for g3 plus character, so i did export to Affinity studio , then after changing the color i did save (psd) ..\CT4Temp , right after that the hair color has changed but eyes is missing for character.
Thanks...More
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Submitted by creativeashok

0

Votes
Assigned
Spent time working on simple animation. At completion, saved the project. Hit Mac keyboard shortcut (cmd-Q) to quit the app - and it crashed. This was a regular occurrence in CTA 3 and doesn't appear to have been resolved yet…
Let me know if you want more specific details about my system...More
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Bug
Submitted by garylearntech

0

Votes
Not Reproducible
Created a short (122 frames) looping animation. Character was one of Garry Pye's - Mickey the Mutt. No background. Added Mission Moves "Run(2L)" motion and stretched it to repeat several times. Rendered it at 640x480px. Crash on or just before completion. This appears to be repeatable...More
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Submitted by garylearntech

0

Votes
Released
Would it be possible to have a SAVE button as well as a SAVE AS button, and also could we have an autosave feature which we can switch on or off from preferences.
I am making these suggestions as I am having multiple crashes with one particular animation I am creating and I keep having to...More
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Submitted by Macdonut

0

Votes
Active
Being colorblind, in CA4 and CTA3 it is hard to tell whether an option is selected or not; 3D Motion Angle Alignment; Loop; etc. I am currently working my way through the Crazytalk Animator 2 Training Video and notice that in CTA2 it is a lot easier to tell whether an option is selected or...More
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Submitted by Macdonut

2

Votes
Active
Sometimes there is a need to bring the entire character forward or back (Z axis) or left or right (X) or up or down (Y) by a specific number of units. It is easy enough when the character is static but when there is a lot of Transform animation already in place it becomes a bit of a pain because...More
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Submitted by candlelight2007

0

Votes
Active
Here's the use case. I created an animation project and half way through there was a need to push all the animation for one character (transform, motion, facial animation, etc) a few keyframes down the timeline in order to make room for the intro. I have not been able to find a way to do it...More
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Submitted by candlelight2007

3

Votes
Active
I use 720p (1280x720) frame size a lot. Unfortunately the only way to set frame size is through Render window for each project. Often times when I start a new project I forget to set the frame size until the project is ready to render and then changing frame size messes up the entire scene...More
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Submitted by candlelight2007

6

Votes
Active
Cartoon Animator is a very potent tool. You can create some nice animations with it. However when it comes to exporting, exchanging and re-using animations it is still somehow limited.
There is a new open format which has made its way into Telegram chat clients for animated stickers. It's...More
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Submitted by masterjoe

0

Votes
Closed
Loop animation applied to a character (eg. walk motion) will make the character move from one point to another instead of remaining on the same spot.
I notice this problem is intermittent.
The problem makes looping a motion (eg. walk) troublesome....More
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Submitted by vepop
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