Created a short (122 frames) looping animation. Character was one of Garry Pye's - Mickey the Mutt. No background. Added Mission Moves "Run(2L)" motion and stretched it to repeat several times. Rendered it at 640x480px. Crash on or just before completion. This appears to be repeatable. Two zipped crash logs attached.
Curiously, before the two crashing renders, I had run a very short render on the static figure (no motions, sprite changes, etc) - just a few frames? - to set the aspect ratio and output resolution and that worked okay. It was only after I had actually done some work that crashing started.
Hi garylearntech,
I hope you will be able to provide the information.
Allen
Reallusion
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Your help is highly appreciated.
Allen
Reallusion
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