361 issues found

1

Votes
Active
It will be great that the plugin motion live 2d work for all the character body not just the upper body and face....More
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Submitted by musiquecbl

1

Votes
Active
I think that one great feature for Cartoon Animator would be blending modes for layers like ones found on image editing software. I don't know how the rendering engine really works behind. Blending modes like multiply, darken, divide, difference, soft light etc......More
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  •  870
Submitted by kkarentzos

0

Votes
Active
Support for extensions with plugin or script format would also be a great feature. It would gibe the opportunity to users and 3rd party companies to create some powerful features for the software. Reallusion could start with support with some basic scripting language support like Python or...More
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Submitted by kkarentzos

2

Votes
Active
I have recently discovered an OpenSource program called Enve. It has some really nice features that would be nice to see here......
These are my 2 wishes.....
One is that you can import files directly created with Illustrator or Inkscape....More
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  •  859
Submitted by ApplebiteMedia

0

Votes
Closed
Hello Support,
after we install the latest Driver for our GFX 1070 Nvidia Card CTA4 (4.11.11xx) chrash directly on start.
Any idea and a solution for it? All Updates are up2Date on windows RLHub and GFX and o on....More
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Bug
Submitted by 2IDs media:design

0

Votes
Not Reproducible
New project.
Double click om character for instance Philipp_F.
Go to Composer mode....More
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  •  857
Submitted by kotik44

0

Votes
Released
I understand that it may not be an issue for users who record audio simultaneously while doing ML 2D recording. My use case is frequently different. Very often I record the audio (e.g. character's speech or singing) separately in an audio recording software, where I do some audio processing...More
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Submitted by candlelight2007

0

Votes
Released
In Cartoon Animator 4 in face puppet
When I click left mouse button , character dont blink
I m using MACOS HIgh sierra 10.13.6...More
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  •  842
Submitted by ImZerg

0

Votes
Released
In CA4 all characters are by default shown facing left. If you flip your character to face in the opposite direction (facing right) you will discover that all bone and face related features become reversed. Left becomes right and right becomes left. E.g. if you are in 2D Motion Key Editor,...More
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  •  841
Submitted by candlelight2007

0

Votes
Assigned
Scenario: Create a G3 character using PSD template in Affinity, then import it into CA4 in Composer mode. All is well. Then go into Content manager to pick one of the available G3 mouths. Go back to timeline and add speech file (or TTS) to the character. Try it: all is well, the mouth is moving...More
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  •  841
Submitted by candlelight2007
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