361 issues found

0

Votes
Not a Bug
Scenario: I have my G3-360 character set up so she is looking to her left at about 30 degree angle (see screenshot 1), and I want her to stay that way through the entire conversation. The moment I start recording using ML2D however (or even preview), her 360 head immediately jumps to the default...More
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Submitted by candlelight2007

1

Votes
Assigned
Hello, today I wanted to try the program, but I can’t install it at all, at the very end gives an error - The instalation failed. The installer encountered an error that caused the installation to fail. Contact the software manufactured for assistance.
Screenshot attached.
I hope in the near...More
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  •  887
Bug
Submitted by mirongora

0

Votes
Active
My suggestion is this: You should be able to adjust the eyebrows and eyes seeing the same eye and eyebrow position on both sides ... otherwise, it is difficult to adjust without being able to compare the same positions.
https://youtu.be/HFQH3QL3E0o...More
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Submitted by dioxo

0

Votes
Released
Would be great to have the option of a dark interface, it's much easier on the eyes when working for hours on end.
Having used a lot of other 2d and 3d packages that have this option... it's a little thing but makes a big difference to usability.
Cheers...More
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Submitted by Hayzie

0

Votes
Active
I imagine driving vehicles, rowing in boats, flying or sitting in helicopters, conversation etc...More
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Submitted by Ascensi

0

Votes
Active
Perhaps adding freeform, body puppet ability to G3 characters, recording real-time, movement as oppose to key framing movements.
Thanks...More
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Submitted by brothertcoleman

4

Votes
Active
Hi,
I'd highly appreciate the implementation of the "Body Puppet panel" into CTA4 for G3 characters. This feature (body puppeteering) would speed up the process of motion creation tremendously.
Thanks....More
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Submitted by hildeblues

1

Votes
Active
See attached file.
If docking of 360 Head Creator can be done, we don't have to move it constantly to the center of the computer screen to access the Layer Manager.
Thanks....More
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Submitted by vepop

0

Votes
Not a Bug
sir i download your trial version before i buy this software but im very confuse why content manager is not open in this software...More
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  •  874
Submitted by tejpallsingh88

0

Votes
Active
A basic system for particles animation would be great. The user could put "generators/emitters" that could generate some props or sprites. The emitter could have some options/settings like "speed", "lifetime", "rotation", "scale". There could be thousands of different recipes from users that...More
  •  0
  •  871
Submitted by kkarentzos
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