I just installed Cartoon Animator 4 and bought the motion capture package. I have been a Reallusion customer forever. I have all your software. I HAVE ALWAYS used Windows. A few weeks back I started a support ticket because some of my purchase history reflected MAC OS. They assured me...More
Hi, I'd highly appreciate the implementation of the "Body Puppet panel" into CTA4 for G3 characters. This feature (body puppeteering) would speed up the process of motion creation tremendously. Thanks....More
I think that one great feature for Cartoon Animator would be blending modes for layers like ones found on image editing software. I don't know how the rendering engine really works behind. Blending modes like multiply, darken, divide, difference, soft light etc......More
Scenario: I have my G3-360 character set up so she is looking to her left at about 30 degree angle (see screenshot 1), and I want her to stay that way through the entire conversation. The moment I start recording using ML2D however (or even preview), her 360 head immediately jumps to the default...More
My suggestion is this: You should be able to adjust the eyebrows and eyes seeing the same eye and eyebrow position on both sides ... otherwise, it is difficult to adjust without being able to compare the same positions. https://youtu.be/HFQH3QL3E0o...More
Would be great to have the option of a dark interface, it's much easier on the eyes when working for hours on end. Having used a lot of other 2d and 3d packages that have this option... it's a little thing but makes a big difference to usability. Cheers...More
See attached file. If docking of 360 Head Creator can be done, we don't have to move it constantly to the center of the computer screen to access the Layer Manager. Thanks....More