89 issues found

0

Votes
Not Reproducible
the morphed prop always imports into 3d exchange (from ic6) in its original state and is un-useable to export with the modified teselation mesh... I might be missing a step but I have searched for a solution and just cant find it...More
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Submitted by SpiderTec

0

Votes
Active
It would be great to be able to import assets (or actors, even) to CrazyTalk Animator from vector files and support for this could be added to 3DXchange....More
  •  1
  •  2142
Submitted by 1 Million Monkeys + Keyboard

2

Votes
Active
In the same way as we can import a DAZ3d character, can we have a process added to import hair and eyes from DAZ3d and have them operate as the iclone hair and eyes do. Short of that a tutorial in how to do it. Also clothes... the list goes on in order of importance.
How about a bridge for...More
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Submitted by scerridwyn

2

Votes
Active
It would be extremely helpful and eliminate having to drag items back into iClone just to launch UV maps if that capability was available within 3DXchange just like it is available in the modify panel of iClone. It is absolutely tedious to have to bring something into iClone just to launch...More
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Submitted by GrannyJ

0

Votes
Closed
When working with long animations and exporting them to 3DXchange, blinking generated by "Auto-Blink" breaks, though I have not found consistency to determine the exact cause.
Steps to reproduce:
1. Add Christian to a blank project...More
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  •  4522
Bug
Submitted by sterlingy

0

Votes
Assigned
When a MotionPlus is split into two different motions, a track starting after frame one will not reposition the morph animation to match mew start and end frame numbers.
Steps to reproduce:
1. Load Character into 3DXChange...More
  •  1
  •  2293
Bug
Submitted by sterlingy

2

Votes
Hold
STEPS TO REPRODUCE
1. Launch 3DXchange 6
2. Load a FBX file which has 2.51 million of polygons...More
  •  1
  •  2889
Bug
Submitted by Feedback Tracker Admin

1

Votes
Duplicate
I have the latest versions/ updates for the used products
Process converting genesis 2 to iclone through IC 3DX 6 pipeline
Dragging the IcloneFaceKey files for ( Genesis2_Female_iCloneFaceKey.DUF ) or (Genesis2_Male_iCloneFaceKey.DUF) onto thier respective characters does not give the result...More
  •  0
  •  2489
Bug
Submitted by blindman