This is a great feature to have in 3D tools in general, and it makes navigation fast, easy, and convenient. DAZ 3D works great with this, ahem. Wink It looks like they try to make it as easy as possible to hook into their software: https://www.3dconnexion.com/service/software-developer.html It's actually incredibly painful trying to juggle moving the camera and then moving pieces of the body or animation if you're used to being able to do both simultaneously. It's... well, quite literally it's like losing one of your hands. That might sound over-dramatic, but if you think about two-handed tasks you're used to, and then imagine trying to do those same ones with a single hand, that's how it feels.
Very good points. I use my 3DConnexion mouse with everything, and nowadays I think ZBrush and iClone are the only 3D softwares I have that doesn't support it (yet).
A quick Google search... here's a very productive discussion on 3Dconnexion implementation on Renderosity forum. https://www.renderosity.com/mod/forumpro/?thread_id=2898088
Just saw Warlord720 videos on latest iClone7 adding Morph Creator/ Morph Animation to Timeline, and promise of FBX direct i/o. Almost fainted in disbelief. Then I recheck mt notebook to remind myself why I left iClone 6 after deep involvement. Top DEAL BREAKER = (lack of) 3DCONNEXION support. --------------------------- And so I cut and paste my post to 3Dconnexion thread in IClone 6 Feedback Tracker -------begin repost from April 2016------- 3Dconnexion support has been requested repeatedly on iClone forums. Starting 6 years ago. http://forum.reallusion.com/Topic62566-87-1.aspx Most recent. http://forum.reallusion.com/254358/ADDONS-PLUGINS-Wanted-3DCONNEXION IClone's 3Dconnexion capability is gossiped about on many forums. Logitech acquired 3DConnexion for good reason: open Sandbox gamers LOVE 3D mouse. The starter version is CHEAPER than high end game mouse. It is now a common, standard 6DOF hardware controller It frees up the mouse hand/wrist and reduce up to 70% of redundant clicks (!!!) Speed and wrist saving is a BIG DEAL to non-leisure CG users, even gamers Many current gen CG tool frequent travellers check if 3D mouse is supported before signing up! Unity5, Cryengine has 3Dconnexion. Unreal4 finally got their 3Dconnexion recently after feverish petitions. 3Dconnexion support is the most requested item on Realtime architecture visualization tools forum, Lumion, LumenRT, TwinMotion. (an opportunity for RL) Be ahead in the realtime viz game...or at least Stay relevant and current among popular visualization tools. Most DCC or Scene Layout tools ship with 3Dconnexion out of the box. 3D mouse will attract/ ease orientation shock for these tool users jumping on the iClone train: Easier transition for users coming from peer/ prosumer tools Daz Studio and Poser. Big attractor for users from Maya, 3dsMax, Blender, Sketchup, Lightwave, Modo, C4D, Cryeditor, Photoshop, Adobe (and 100+ other CG/DCC tools) Big attractor for users from Unity5, UE4, Cryengine (frequent complaint = total click count) Another big bonus of 3Dconnexion is fast, easy, smooth camera animation. 3Dconnexion could help sell more iClone Make iClone more fun and intuitive to use (and make iClone look and feel more current gen). ----end repost--- Thank you Reallusion. I love your latest improvement. But as an 3Dmodeler/ animator my wrist health is as important to me as a typical pro tennis player. Thanks for listening to your intermediate to pro users. Looking forward to returning to having fun in Reallusion space. Cheers.