I know I have been asking/demanding this functionality to be added to iClone and friends, it seems like I am not the only one. Now that iClone 7 is still being developed, it is the perfect time to add that ability. Comon Reallusion, we spend big bux for your products, the least you could is add something we've all asked for, and is really not a hard thing to add; 3DConnexion already has an easy SDK developer's interface ready to go: http://www.3dconnexion.com/service/software-developer.html Was that so hard?
It's hard to imagine that providing spacemouse support would be a mind-boggling undertaking. And this request first appeared 6 years ago?? C'mon, guys. Do it and get it over with.
I have found this voting link by accident while looking for something else. I think it would be a much more valid initiative if Reallusion would invite registered iClone users to vote on this issue by email notification than let them find it by accident. In that case, the final number of voters would actually reflect a general community opinion, instead of the opinions of those who somehow found out the issue was being voted. In other words, if I didn't find this voting session by accident, my opinion would never be heard. This feature has been suggested for many years, and every time I start iClone, I STILL automatically put my hand over my 3D mouse, just to realize it is STILL not supported - and I STILL get surprised every time. iClone has come a long way, and introduced some really modern features, but on this point it's still in the stone age of usability.
God save our wrists!
After using the 3dConnexion mouse with SketchUp and Blender it is uncomfortable to go back to the jerky movement in iClone products. Wise up guys! Bellatrix speaks for all of us. 3DConnexion would be the most used "add on" to iClone.