Release Object: Release an object that has been picked. This object will no longer behave like Motor A. The picked number will be subtracted by 1.
Picked Number: The number of objected that has been picked by Motor A.
Axis: The axis of the picked objects that will rotate.
Delay Time:The time for the motor to pause before it starts rotating again.
Mutiply Speed: Dragging this slider will make the picked objects rotate even faster.
Max Speed: This slider determines the maximum speed for Motor A.
Physics Attribute
When applied for the first time, Motor A is set as a dynamic physics object hinge constrained to the world. Its limit is limited to whichever axis chosen by the user. You can change its hinge target from the constraint panel.