After you finish with your terrain project, you may export it to iClone via the iClone plug-in provided in the program, to expand your terrain library for your iClone projects.
Access Export / iClone Model in the menu bar.
Drag the Scale slider to multiply the size of the terrain in EarthSculptor.
If the terrain size in EarthSculptor is set to 513x513, and you set the Scale to 2. Then you will generate a (513 cm x 2) square terrain for iClone.
Click Run to export it as a VNS file.
Terrain in EarthSculptor |
|
Size: 513 x 513 |
|
Terrain Loaded in iClone (An actor is applied for reference) |
|
Size: 513 x 513 |
Size: 1026 x 1026 |
In the iClone Model panel, you may also define the resolution of the texture for the terrain. The higher the value is, the more detail of the texture is shown in iClone. However, it may also create a file with larger size, which increases the visual quality of the terrain but decreases the performance of iClone.
Terrain Loaded in iClone |
|
Terrain Size: (513 x 513) |
Terrain Size: (513 x 513) |
By adjusting the setting of Mesh Resolution, you can export 3D terrain model from hundreds of polygon to 100K mesh size.
You may decide the mesh resolution for the target terrain to be exported as iClone model. The
higher the Mesh Res is, the more exquisite the details of the terrain
will show in iClone. By adjusting the setting of Mesh Res, you may
export 3D terrain model from hundreds of polygons to 100k mesh size.
Terrain Loaded in iClone |
||
Mesh Res: 1 |
Mesh Res: 30 |
Mesh Res: 100 |
Note: |
|
|