Character Creator 5 (CC5) arrives with groundbreaking upgrades, including HD character workflow with subdivision support, enhanced shaders, and a next-generation facial animation system. In parallel, Auto Setup has evolved to broaden pipeline compatibility, now extending seamless third-party integration to tools like Maya and Marmoset Toolbag.
CC5 delivers emaculate 3D human topology, with subdivision levels that adjust to perfection. Its groundbreaking HD morph system breathes new life into CC3+ characters, effortlessly baking textures even at lower subdivisions. With fidelity elevated to new heights, the lauded Go-ZBrush workflow fits like a glove.
A significant update to the eye mesh and shader system introduces realistic human eyes, featuring a high-resolution tear line, detailed eye duct, concave cornea shader, and attachable eyelashes with varied hair growth patterns.
To enhance skin realism in close-up renders, CC5 introduces cavity maps that accentuate pores and wrinkles, along with up to 8K skin textures for the free base characters and upcoming HD character content. Fully compatible with the SkinGen layer editor for seamless blended effects.
Cinematic-quality rendering isn’t about gimmicks — it’s about precision, where every vertex matters in Maya or Blender. CC5 harnesses the power of displacement maps to fulfill this mission, applying a nondestructive displacement pass that preserves base geometry for seamless transfer and sculpting in ZBrush.
The HD expression profiles capture micro-level facial details, which are especially important for dialogue-driven animations. With the new Constraint System, expressions are intelligently moderated to remain within anatomically plausible ranges, preventing distortion and preserving believable facial structure.
CC5 adds non-linear facial animation with advanced curve-based controls, simulating non-uniform facial muscle movement like sticky lips, elastic puckers, and brows that drop and furrow during a frown.
Stylize & Imagine
Designing professional cartoon characters and imaginative creatures demands high polygon counts to achieve smooth surfaces and intricate silhouettes, along with customizable, high-definition expression morphs to deliver distinctive and exaggerated facial performances without compromise.
Reallusion Auto Setup seamlessly integrates industry-leading solutions with the Reallusion ecosystem, offering pre-configured skeleton and material setups for 3ds Max, Blender, and Unreal Engine. Auto Setup plugins are updated to support CC5 HD characters at no additional cost, with support for Maya and Marmoset introduced with the release of Character Creator 5.
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Start your journey with a free 30-day trial of CC4 and build the skills to jump right into CC5.
By launch, you’ll be ready to explore more advanced high-definition characters and next-gen tools!