When keyframes are sampled performance drops significantly. Selecting and deleting keyframes in the curve editor now results in a long wait where as previously it was instant. Long pauses in Iclone happen too, even without the curve editor being open. This is happening for me on all clips...More
You can see that the particles are still visible but it changes layer order and ends up behind the spaceship. Changing the Focus Distance moves the particle emitter somehow....More
Just following the workflow as discribed here i get some unexspected result. iClone Pipeline Tutorial - Applying Motions from iClone to 3DS Max CS Biped Characters https://www.youtube.com/watch?v=oQGYoPC7llo...More
The Iray "Standalone Render" must continue rendering even when you close the iClone session. If that rendering is inseparably bound to the iClone session, it's not really "standalone," is it? (See Figure #1) DESIRED BEHAVIOR:...More
As of 7/5/2017 Lists only Taurus, Cone, and Floor. Cylinder, Box, and Sphere are gone, they were working, can recall, as late as 2 days ago (7/3/2017), but have no projects where I saved the created shapes specifically to view whether shapes are still present in those scenes. Any ideas what...More
I am trying to get GI Reflections working as they do in the Example Project Files (0.Cornell Box or 2.Loft Scene). The Example files work as expected, however if I start a new Project File consisting of just a floor, a cube, a Metallic PBR sphere and an overhead GI Emissive Plane, I do not...More
Noticed that Morph Creator now fails to launch. It starts, and then peters out for every kind of avatar I attempt. I tried restarting my computer, and restarting iclone so far....More
I just bought iClone and updated to the latest version (7.21.1609). I then purchased the Realistic human 100 pack. I then loaded Avatars / G3 Nude Characters / Nude Female and attempted to load Head / RL Head / Realistic Human 100 / Female / F_M_003. I get an error "Cannot load invalid data...More
As we're used to render our scenes in Stereo - "Side by Side", in 960*1080 Frame Size with a Pixel Aspect of 200, we noticed that when we use the Depth of Field on our cameras in a scene which have water in, only 1 eye on the 2 is rendering with this feature activated. We would be thankful...More