1661 issues found

0

Votes
Released
Project file seems to be corrupted, unable to do Iray renders, gives me a .im create failure
Iray preview, comes up right away, and will not preview at all.
Uploaded the project here:...More
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  •  799
Bug
Submitted by pka4916

1

Votes
Not Reproducible
Live link plugin no longer pushing animation through to Unreal Metahuman characters.
To Recreate the issue
Create Metahuman with all relevant components and blueprint setup....More
  •  2
  •  798
Submitted by nvanniekerk

0

Votes
Released
Hello,
I have recently bought Nvidia 3090 card but it is not used when rendering by iClone.
Has anybody got any solution for it? Older card works perfectly and when both are installed only the old one is used....More
  •  1
  •  798
Bug
Submitted by _RESERVED_2_456103

0

Votes
Closed
I've tried to connect my iPhone 10 to my PC using wifi, hotspot or usb with no luck. I can't get faceware live to connect to the Live Face app on my iPhone.
Does the port number matter?
Please advise....More
  •  2
  •  797
Submitted by digirob

1

Votes
Active
Reposition the frame-indicator in the Curve Editor whenever selecting a frame on a curve.
In this way you can see and judge immediately in the viewport of iClone what the effect is of any curve-editing in the Curve Editor.
BTW. This would be just like when you edit a frame/key in the iClone...More
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  •  796
Submitted by Eddy's

0

Votes
Active
Dear Sir,
C - orbit
X - pan...More
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  •  794
Submitted by imagination304_023567

0

Votes
Active
When using the content uploader, the message says:
One or more items may require external files.
Please check your AML settings, (which I have no idea what that means)....More
  •  1
  •  793
Submitted by Data Juggler

1

Votes
Assigned
It seems that eyes and hair have a visual bug when rendering in iRay that causes the texture behind the hair to go invisible and the eyes to go black if the characters are away from the 0,0 position.
See the images attached....More
  •  3
  •  792
Submitted by FallenNInja

0

Votes
Not a Bug
To have gentle physics effects is currently not possible for undersea life. With or without object gravity and having the gust frequency lower than .5
it still jerks the physics.. it's as if the physics needs curve presets options or have more than one gust frequency controllers to create...More
  •  0
  •  792
Submitted by Ascensi

0

Votes
Active
Hi I've mention this in Webinars but I thought I'd bring this up again with new wave driver -Ocean Audio! (through sound frequency triggers)
I think the more noise an audio signal has the more noise could be generated for the white water and this would likely be a trigger from the upper frequency...More
  •  0
  •  792
Submitted by Ascensi