1661 issues found

0

Votes
Released
To reproduce the crash:
1. Right-click & drag a video file into the iClone viewport and choose "Image Layer."
2. Click the dropdown for the ImageLayer track on the timeline, and make the Video subtrack visible....More
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Bug
Submitted by Hookflash

0

Votes
Closed
Hi there,
i've a problem when I go live from MVN with suite and Manus prime, do you have any suggestions?
All the body and hands are fine , there is a problem with a finger, the thumb finger, look like is in reverse mode....More
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  •  842
Submitted by paolo.aralla

0

Votes
Closed
Im trying to workout the realtionship between the clip_time and Time_line time.
If I wish to set a key x,y,z on the Transform Track on the time_line I simply set time_line = 100 say and it will put a key at frame 100 on the time_line.
If I set up a clip and save x,y,z to the clip at say clip...More
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  •  842
Submitted by videodv

2

Votes
Active
Indeed, I really want at least one extra animation Motion Layer (and Exporession Layer) for secondary movement, like breathing, overshoot, eye movements, etcetera
That is, to make the character more alive. So I can put some hold-pose extra movement in the animation, without changing the primary...More
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  •  842
Submitted by Eddy's

0

Votes
Active
我们是一家专业影视公司,主要用iclone制作影视剧前期previz项目。以下几点是我们在项目过程中总结的对iclone的功能建议:
1、场景文件夹管理:场景视图分类下的角色道具灯光增加一个虚拟文件夹功能,可以把场景里的道具角色等放入文件夹进行分类管理,以方便使用和操作。
2、多镜头非线性编辑系统:目前在一个项目下只有一条镜头切换轨道,而且镜头切换轨道只能是类似于现场直播的线性剪辑,如果需要非线性只能输出后倒入非编软件,要调整剪辑点则需要单个调整输出镜头到非编软件,效率比较低。建议的更新方案为镜头轨道可以有无限条而不是一条,而且每个镜头下都包含拥有独立时间轴的角色道具灯光等...More
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  •  841
Submitted by 一线视界

0

Votes
Released
I am having issues rendering an Iray render using the RTX 3090. Every render claims to be out of memory and renders exclusively with the CPU, however I was able to get much faster renders using my old 1080TI. Is this an issue that can be fixed?...More
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  •  840
Submitted by ben_00

0

Votes
Assigned
I made some shoes (short boots) using the correct technique, on a neutral base, in Blender, Zbrush and Substance Painter. The boots work perfectly in iClone and CC3.
When I export my character to Unreal Engine (using the correct plugins), the surface of the boots are all messed up. I am guessing...More
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  •  840
Submitted by JoeGideon

0

Votes
Released
When rendering with Iray ( last update ), textures using Substance files are not computed. Result is a white object.
Iray only takes into account texture images....More
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  •  840
Bug
Submitted by BGe

0

Votes
Assigned
just ran into this problem and I think it is quite an important bug and most likely easy to fix.
USECASE:
1) Apply Billboard (Facing Camera) to scene...More
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  •  839
Bug
Submitted by Bigboss

1

Votes
Active
I would really like to see the ability to import more 3rd party plug ins. Especially speedtree but also some of the third party apps you use in your tutorials. It frustrates me to buy a product only to find you need others to really make use of the product you bought. Don't get me wrong...More
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  •  838
Submitted by Combatcommandcat