When moving a motion bone 40 units this aligns with the unit system compared with other objects. However, I only need to move a skin bone about 10 units for the same distance. I compare this using the same character, one rigged as non-human and the other as non-standard....More
(this is not an iClone issue, but I do not know where to submit it) If I edit an FT issue, I can no longer select Plug-in tags - that section is missing. This occur after Feedback tracker software was updated today....More
Hello reallusion, as iclone 8 will be rolling out very soon... Please, do not forget about iclone character body physics and also clothing, hair physics as well. Those iclone and former CC character body looks too stiff when doing animation. This is the sample I got from one channel showcasing...More
I have a DAZ converted character that is having problems with the "Look At" feature. This character was converted to CC3. This started to happen in iClone 7.7.1 and still exist in 7.7.2, so I've bailed on using that feature as it seems to do something to the character that you can not "Undo...More
When exporting a CC3 character to iClone, then export the iClone character to Unity, the names I assigned to the clothes will be reverted to the original name they had when imported to CC3. This does not happen when exporting .FBX from CC3, or when exporting from CC3 to iClone. This is a...More
As asked there: https://www.reallusion.com/FeedBackTracker/Issue/Expression-clips-can-t-be-reversed , we would be grateful if you can add a reverse option to the expression clips. But it'd also be great if you could add the options "Merge" and "Create Transition Clip" and to let us choose...More
I kept wondering why rendering takes so long almost over 1 minute to render a frame. I have a GTX 1080. Frames should be rendering to a minimum of 10 times faster, then I find out the 3D view is maxing the GPU at idle. It only takes up 1% when the Auxiliary light is on but if I redner with...More